Tuesday, April 22, 2014

Project 11 Deliverable

               My game will be a 2D RPG platformer that uses stick figures as characters. Although the main character is a human, there will be many different types of stick figures throughout the game such as other humans, animals, companion pets, and monsters all in a stick figure style. The character will be very versatile as it is an RPG. For his strengths, he is able to use all different types of weaponry, he is able to cast magic spells and he is able to use a grapple hook item to move around rather freely. For his weaknesses, his default jump ability is minimal, he moves rather slow and dies rather quickly. Later in the game he is able to improve his jump ability and speed but enemies also improve in these areas so they still remain as weaknesses.


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