Tuesday, March 25, 2014
Project 8 - Participation
John Aromando - Fix the pencil tool lines drawn on your second frame of the walking cycle animation.
Matt Fishman - Cube and walking cycle both look perfect.
Dainyal Khan - The second frame in the walking animation is supposed to move forward to sell the fact that he's moving.
Evan LeClair - Everything looks good.
Matthew Mensher - Fix the odd white space on the left side of your walking cycle.
Ralph Pericelli - Looks good.
Joseph Verducci - Get rid of the white space in the walking cycle.
Alex Weitzner - Lookin' good.
Christopher Yowan - Cube seems to not exist.
Project 7 Participation
John Aromando - Animation is well done but it looks too fast
and choppy. I would slow it down a bit and add some more effects rather than
just the color flash.
Dainyal Khan - The 3 dimensional movement effects are pretty
awesome. Looks very well done although I don't really understand the art behind
the letters.
Matthew Mensher - Timing is odd and the whole thing happens
too fast. I would slow it down a bit to get a better effect out of it.
Ralph Perricelli - Looks very nice, sells exactly what your
logo was going for but in a smoothly animated rework. Good job.
Joseph Verducci - This could definitely use a bit of work.
Not much actually happens besides the color change and the border looks a bit
sloppy. I would add a more noticeable animation and rework the image itself a
bit.
Alexander Weitzner - Looks very nice. It would be perfect if
you removed the fade to white.
Christopher Yowan - Looks pretty decent. I would speed up
the timing of the "unar" coming towards the "L" because it
looks really odd at the current pace.
I did
not receive any comments on my deliverable as it was both improperly labeled
and the animation does not show on blogger. I order to improve this I would get
my animation to display properly so that it actually works and then rename my
post.
Tuesday, March 18, 2014
Project 6 Participation
John Aromando - Background looks very nice. The font clashes
a bit and I'm not a huge fan of the drop shadow placement but it looks very
nice overall.
Matt Fishman - Looks awesome. The fire effect is well done
and fits the theme.
Daniyal Khan - The text and styling look absolutely stellar.
I'm not a huge fan of the outer glow on the SG1 text and the random difference
clouds in the background but it looks pretty solid overall.
Evan Leclair - Very impressive design. Although I'm not sure
what the game is about, all of the programming symbols look really awesome.
Nice color scheme too.
Matthew Mensher - Looks nice and fits the style of the game.
Perhaps a different font choice would have fit better because it doesn't really
fit destruction.
Ralph Perricelli - Looks awesome and definitely symbolizes
"The SHOW" perfectly. The spotlight effects are very fitting and look
good.
Austin Demos – Font could use some touching up and the type
clashes with the background a bit. The background looks very nice.
Joseph Verducci - I would add more effects to your logo. It
looks a bit bland.
Alexander Weitzner - Very nice work. Font and style looks
very appealing.
Christopher Yowan - Generally looks nice, I would add
something to support the lunar theme a little more but it looks like a real
game company logo
Project 7 Presentation
I looked at Olivia, John, Matt, Ralph, Evan, Alex, Joe, and Matt's animated game logo and discussed them.
Tuesday, March 4, 2014
Project 5 - Participation
John Aromando – Looks like a really cool game. Most of your
palettes accurately capture the atmospheres of the pictures aside from the
forest fire. Character design looks interesting and moodboards are overall well
done.
Matt Fishman – Your moodboards sell the creepy/haunted
environment you were going for really well. The colors pictures and character
design really give that creepy vibe. More colors for each board would have
probably made it even better.
Olivia Gutierrez – Your boards are well done in the fact
that they do a great job at display the open-world sci-fi atmosphere of the
game. Your range of colors for each board could be broader. Your character
design is also impressively well fleshed out.
Dainyal Khan - You should
definitely add more images as I can barely get the slightest grasp of what your
game is going for. Palettes are generally well done aside form a few important
colors missing.
Even LeClair – Your moodboards are
extremely well fleshed out and show an impressive amount of each environment.
Palettes definitely capture the range of colors in the pictures. Well done.
Matthew Mensher – Very nice work
with the palettes. I would add more images to each board in order to fully
explain the environment you’re trying to show.
Ralph Perricelli - Good palette work. A few of the pictures
in your boards don't really make sense together and I feel like there's a
general lack of environments shown.
Joseph Verducci - Very good themes and color palettes
displayed. More unique environments would be nice and a player character board
is also important.
Alexander Weitzner - Very nice unique environments. More
images per board would definitely help in order to show off more of each one.
In order
to improve my moodboards, the biggest issue I would have to tackle would be
adding more swatches to each board. I initially did not have nearly enough
colors to represent the large spectrums for each moodboard, especially some of
the important ones. Another improvement I would make would be to add more
pictures to the character board because I feel like it’s not as fully fleshed
out as it could be. A couple more character designs would help as well as more
armor and weapons for him to equip.
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