My game
will be a 2D RPG platformer that uses stick figures as characters. Although the
main character is a human, there will be many different types of stick figures
throughout the game such as other humans, animals, companion pets, and monsters
all in a stick figure style. The character will be very versatile as it is an
RPG. For his strengths, he is able to use all different types of weaponry, he
is able to cast magic spells and he is able to use a grapple hook item to move
around rather freely. For his weaknesses, his default jump ability is minimal,
he moves rather slow and dies rather quickly. Later in the game he is able to
improve his jump ability and speed but enemies also improve in these areas so
they still remain as weaknesses.
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